Electronics Extreme Co., Ltd. · Current
Evolving a live multiplayer fighting game.
Zone4 is a mature online title where a “small” change can cross gameplay, UI, network state, server logic, platform services, and production data. I work across those boundaries.
Visit the official gameMy contribution
- Build and maintain live systemsGameplay, quests, progression, items, buffs, events, and Lua/CEGUI interfaces in a mature C++ codebase.
- Debug across runtime boundariesTrace synchronization, state-recovery, login, and production defects from client behavior through server state and SQL data.
- Plan for larger sessionsContribute to architecture and scaling investigations for a multiplayer mode targeting up to 96 players.
- Connect regional servicesDesign pragmatic platform, identity, and high-latency data workflows while keeping operational details private.


