Software architecture / Platforms / Applied AI

Rungsimun Saenprasert

Lead Software Engineer | AI-Augmented Systems & Platform Engineering

Software engineering lead with 9+ years of professional experience in platforms, backend services, tooling, and live systems. Owns architecture, production diagnosis, and releases. Directs AI-generated implementation through requirements, code review, integration, testing, and human approval gates.

Selected Engineering Work

FALINDA marketplace platform · Vue, Node.js, MongoDB, n8n

Designed AI-assisted LINE product intake with validation and human review. Reported listing throughput grew from ~15 to 200+ products per operator per hour. Maintained the web, API, and back-office systems.

Boss Assistant · React, TypeScript, Fastify, PostgreSQL

Designed an AI workspace grounded in project knowledge and live task data, with text/voice history, versioned knowledge, and human escalation for decisions.

Professional Experience

Lead Game Developer - EchoBlitz Studio Co., Ltd.

Zone4 Extreme · Live multiplayer action game

  • Lead development across C++ client/server systems, SQL data, platform services, tools, and live operations.
  • Define architecture, acceptance criteria, and release gates for AI-generated changes; integrate and verify delivery across system boundaries.
  • Diagnose synchronization, login, and state-recovery defects using runtime and database evidence; modernize NifSkope developer tooling.

Senior Game Developer - Electronics Extreme Co., Ltd.

  • Developed and maintained Zone4's gameplay, client/server behavior, data systems, and tools; investigated production issues and supported live operations.

Programmer - MSOFT Company Limited

  • Contributed to Into The Haze (Unreal Engine; Steam release, 2021). Built Flutter emergency-care workflows, computer-vision gameplay, Unity projects, and native iOS media features for True Digital.

Full Stack Developer - Nextgen Solution Co., Ltd.

  • Built Laravel CMS and lending applications, reusable JavaScript/UI components, and resumable exports for large Excel datasets.

Game Developer - Electronics Extreme

  • Developed Unity multiplayer systems for Poring Destiny (cancelled before release) and Project ROBA, a mobile MOBA.

DevOps Engineer - Opsta

  • Implemented Kubernetes/Helm deployments, Docker delivery, Jenkins and GitLab CI pipelines, AWS load balancing, and container storage.

Technical Skills

Platforms & data: TypeScript, Node.js, React, Vue, REST, PostgreSQL, SQL Server, MySQL, MongoDB

Systems & delivery: C++, C#, Docker, Kubernetes, Helm, AWS, Git, CI/CD, production debugging

AI engineering: AI coding agents, n8n, grounded retrieval, acceptance criteria, code review, test design

Education & Languages

Bachelor's in Information Technology - Multimedia & GameKing Mongkut's Institute of Technology Ladkrabang

Thai (native) · English (professional working proficiency)