Lead Zone4 development across the client, servers, team tools, and live operations.
Lead Game Developer · EchoBlitz Studio
Rungsimun Saenprasert
AI-Augmented Systems Engineer
I work on Zone4’s game client, servers, and development tools. My other projects include a second-hand marketplace, a file-sharing service, and AI tools for everyday work.
How I work
In my recent projects, AI writes the implementation code. I design the system, define the tasks, review the changes, and test them before release. Steps with a significant impact require human approval.
Experience
Developed and maintained Zone4’s client, server, and data systems.
Built Unity and Unreal projects, mobile apps, and computer-vision prototypes.
Built Laravel websites, content management systems, and financial workflows.
Developed Unity multiplayer projects: Poring Destiny and Project ROBA. Poring Destiny was cancelled before release.
Set up Kubernetes infrastructure and automated build and deployment pipelines for clients.
Contact
Interested in senior and lead roles in game development, systems engineering, and AI-assisted development.